Big Fish devLog 15 - Dragonfly


Today's video is a really good one :) 

I started designing my next boss based on some sort of a dragon fly. I have this idea that it sucks its prey up and stores them in its bubble wings. If the tadpole pops one of the bubble wings, the player will be free of it and will end up hurting the dragonfly. We'll see how it all turns out! The best part about making games is not knowing exactly what I end up with. 

We may be limited in our abilities, but we're not limited by our creativity. 

Song: Dimension, by Creo

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